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I have been using Prima guides for years with other games and they are generally helpful. Instead I find myself sorting through all sorts of nonsensical flavor text trying to figure out why I can't use a certain ability because I don't have some other skill and don't know where to get it. Don't bother.Two stars for neat-o flavor text and excellent artwork. This book is a tome of flavor sprinkled lightly with game information. I am not a hardcore MMO player and purchased this "guide" to help me along. However, this one is nearly a complete waste of money.
The install process is a dragged out mess, with no ability to even tell the end user what to click on after you're done installing. The graphics and game play are horrible. Its going straight in the trash. This is the worst game I've purchased in years. The Warhammer angle is a commercial ploy to milk fans. I'm not even going to give this away.
That said, the rest is just big area maps with a page or two telling about the quests on each, not that useful. I know I'm kind of echoing what others have said, but I found this guide to be outstanding for seeing the details of the different classes, it even made me want to play a few I wouldn't have otherwise. Unlike a lot of others though, I would buy the guide again for what it did provide, because I am very into understanding the game mechanics behind each class, and at least when the game came out (I bought this on like day one as it were) this info could not be found in this detail on line anywhere.
Really bad jokes. The type of bad that you read and go, that's not funny. It can't. For example, the Bright Wizard ability "meltdown" does damage based on the accrued combustion level of the wizard, and you do the most damage when your combustion level is between 91 and 375.
Not even a little bit; not even if I was four years old. The 'strategy' provided in this guide boils down to which abilities to use, in which order, for each race and class. What no one has mentioned so far is the fact that, if you are a MMO beginner, this book is just about useless. The exclusive in-game item, the Adventurer's Handbook, is useful, and you get one for every character on your account. These jokes are so bad, you resent the time spent reading them.Other reviews have already mentioned lovely extra artwork, the tiny print on dark paper, and the grating, 'race-specific' writing style.
Therefore, instead of a book filled with charts and tables, we'll give you a guide to the strategy of using a particular race & class.He then proceeds to give us a book filled with charts and tables. Crafting isn't mentioned at all. This is good to know, except combustion can only go up to 100, and then you blow yourself up. It is filled with jargon and slang, and there is no glossary or index, so if you don't know what PBAE means, you won't be any wiser for reading this book. Each tier has a list of the public quests, but details are given for only one or two, and these details are only a list of the objectives- there are no helpful hints, like "this boss is particularly vulnerable to spirit damage," or "whatever you do, don't punch that drunk."Still, the purchase was not a total waste. Absolutely.
So I gave in to temptation. Yes. But my eye was beguiled by the lovely art, and I had a discount coupon in my pocket, and I would get an exclusive in-game item. There are, however, quite a few typos or other errors. Mike Searle starts off this book by saying online MMOs are constantly changing, so how can a book keep up.
In fact, with the release of the new character classes Black Guard for Destruction and Blazing Sun Knight for Order, the guide is already on its way to being obsolete.In the back, there are a series of nice maps of the three warfronts, the tiers within each, and the rank of player expected to be running around in them. Do I wish that trees had not died to produce this tome. Oh, yes. Do I wish I had saved my money. And, as usually happens when you impulsively do something against your better judgement, I regret it. oh, and jokes. There are no details about basic aspects of the game- how do you use a particular chat channel, how do you join a party, what is the difference between a white, a green, a blue, and a purple item, etc. As patches and updates accrue, and abilites are tweaked and changed, we are already past the point where we can expect the Prima-recommended order to still be the most efficient.
Do we still need a comprehensive guide to Warhammer Online: Age of Reckoning. I browsed through this book, and I was not impressed. Not the 'good' type of bad jokes, no. Which is fine, except most people will figure out their preferred action set long before they have all the abilities listed in the guide.
Good for class information, nothing on crafting, poor maps, only buy if you like to read about the classes when you are not playing the game, other wise skip this book.
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